hepa-deathscreen

hepa-deathscreen

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# 💀 HEPA DEATHSCREEN | Obsidian Medical Telemetry & Bleedout System

> **Official Store:** [hepa.tebex.io](https://hepa.tebex.io)

> **Discord Community & Support:** [discord.gg/vTAqs9FPtt](https://discord.gg/vTAqs9FPtt)

> **Compatibility:** QBCore • ESX • Standalone

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*(Buraya aldığın tanıtım GIF'inin veya ekran görüntüsünün Imgur linkini yapıştırabilirsin)*

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## 🌟 What is Hepa Deathscreen?

Tired of outdated red filters and giant black boxes when players die? **Hepa Deathscreen** completely reimagines incapacitation into a clinical-grade **Obsidian Medical Glass Telemetry HUD**.

Equipped with real-time EKG waveforms, procedural Web Audio sound synthesizers, trauma diagnostics, and a live cyber-medical body scanner, it delivers unmatched medical immersion for serious roleplay servers.

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## ✨ Core Features

- **🩺 Realistic Obsidian Glass UI:**

  • Zero obstructive giant black boxes.

- Floating frosted obsidian dock with glowing phosphor green accents and subtle CRT medical grid overlay.

- **🧬 Dynamic Cyber-Medical Body Scanner:**

- Interactive SVG silhouette that visually highlights damage zones in pulsing warning red (Head, Torso, or Legs) according to the lethal weapon and trauma type.

- **🔊 Zero-Dependency Web Audio API Sound Synthesizer:**

- Generates authentic medical monitor sounds in real time via the browser engine:

- Rhythmic cardiac lub-dub heartbeat audio during bleedout.

- Continuous haunting flatline tone (Asystole).

- Realistic defibrillator discharge shock when revived.

- *Zero external `.mp3` or `.ogg` sound downloads required — zero latency!*

- **📈 Synchronized Phosphor Green EKG Monitor:**

- Mathematically generated cardiac waveform matching 42 BPM Sinus Bradycardia.

- Frame-rate independent: Stays smooth and calm across 60Hz, 144Hz, and 240Hz monitors.

- Transitions to electrical flatline spikes in Stage 2.

- **⏱️ Two Clinical Life-Support Stages:**

- **Stage 1 (Bleedout Countdown):** Active timer with declining vitals (BPM, SpO2, Blood Pressure) and **`[G] SEND DISTRESS BEACON`** with GPS dispatch integration.

- **Stage 2 (Flatline / Asystole):** Life support failure. Players can **`Hold [E] to Respawn`** with a smooth radial circular progress bar.

- **🏥 Nearest Hospital Check-In & Billing:**

- Automatically locates the closest emergency facility (Pillbox, Zonah, Sandy, Paleto), deducts medical check-in fees, and teleports the player into an emergency bed.

- **📡 Advanced Discord Webhook Audit Logs:**

- Detailed audit reports with player IDs, coordinates, lethal cause, and active EMS count.

- Built-in reverse proxy bypasses regional ISP blocks on Discord automatically.

- **🛡️ Bulletproof Engine Architecture:**

- No spawn menu camera freezes, no mid-air floating ragdolls, and clean grounded `dead_a` animation handling.

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## ⚙️ Technical Information

| Detail | Specification |

| :--- | :--- |

| **Framework Compatibility** | QBCore, ESX, or Standalone |

| **Client Performance** | 0.00ms idle / 0.01ms while dead |

| **Supported Dispatches** | ps-dispatch, cd_dispatch, qs-dispatch, core_dispatch, default QBCore/ESX |

| **Audio Engine** | Procedural Web Audio API (Zero external audio files) |

| **Configuration** | Open Config, Adapters, HTML, CSS & JS |

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## 💬 Community & Support

Join our developer community for updates, guides, and support:

👉 **[https://discord.gg/vTAqs9FPtt](https://discord.gg/vTAqs9FPtt)**